

#OVERLORD II RATING FULL#
The cult hit now returns full force in this sequel which allows for more mayhem than before with expanded abilities for your minions. Roman garb will get you past town guards, and at times you’ll have to combine the sartorial puzzling with your ability to leap into the body of a minion, which makes them far less conspicuous than when an eight foot tall bastard was standing in their midst. Im really impressed by the durability and how lightweight they are. Not only that, but in certain cases you’ll use disguises to allow your minions into previously inaccessible areas. The gloves performed very well and are easily my go to glove to date.
#OVERLORD II RATING PS3#
Scavenging armor and weapons like this increases your mob’s effectiveness, indicated by a rising percentage stat on the HUD. Visually, Overlord II certainly doesn’t come anywhere near pushing the graphical capabilities of the PS3 quite the opposite, in fact, as it looks more like a high-end PS2 game.

Pleasingly, this translates well to PC: using the mouse to move your minions is at first clunky, but once you get to grips with just how subtle your gestures have to be it quickly becomes intuitive. On the consoles it utilizes both analogue sticks – one to move your character about the world, and another to sweep your underlings about the vicinity. You’re the titular Overlord, a villain in charge of an army of dozens of scurrying minions who’ll pillage, loot and pile on to enemies. In fact, it feels more like Triumph’s second attempt, and fans of the first will find themselves in instantly familiar territory. Overlord II doesn’t fall far from the action-adventuring of the original game. Which is fine, as the sprawling faux-fantasy world that is the game’s setting is populated by jerk-offs.

Destruction and domination are the two extremes, and being good doesn’t really come into the equation. Hey, that’s Overlord II, a game whose morality slider goes from one sort of evil to another sort of evil. Yes, I have played overlord 2 about 16 hours over the last couple of days, It is so good and its a shame codemasters wont be publishing anymore games that don't go 'brrrrrummm'. Was it slavery? Good! Now imagine both of these acts being carried out by a pantomime villain in a pointy helmet in a way that makes everybody laugh and feel good about themselves and the despicable world that we live in. In the absence of evil on Earth, a human empire has risen, where everyone is free and happy except those. But its fun with its campy-ness and mockery of the fantasy genre.
